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SOS Sound Design Online Course

Based on the acclaimed Sound Design course taught for over a decade at Melbourne's School of Synthesis, this program covers everything from crafting unique sounds using analog and digital synths, to mastering the art of sound manipulation with samplers and audio software. Explore key modules on synthesis, sampling, audio manipulation, and real-world sound design techniques that have shaped industry professionals.

  • Make your own sounds on any synth
  • Create unique sounds using samplers and FX
  • Manipulate audio using advanced sampler techniques
  • Learn the applications of sound design across the music industry
  • Create sound design for film, tv and video games

Led by award-winning sound designer Davide Carbone and his expert team at samplify, you'll gain invaluable insights into the professional sound design process. Whether you're looking to enhance your sound design skills, create your own sounds or break into the sound design industry, this course gives you the practical knowledge to achieve your goals.

 

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Step by Step Video Tutorials, Demonstrations and Sound Design Tips

Technical tutoring and live sound design from Tristan Malloch, Steve Berry, James Hewson and Davide Carbone 

Creative Summaries by Award Winning Sound Designer Davide Carbone

Never before seen footage of Davide creating sounds from scratch whilst summarising each of the modules

Multiple Choice Assessments and Exercises to Help you Implement your training

Multiple Choice Questions for each Module encouraging you to get a pass mark before moving on to the next module

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SOS Sound Design Course Online

$29 US

Launch Sale - 40% Off

  • 300+ Minutes of content
  • 27 Lessons Across 4 Modules
  • Creative Summaries, Assessments and Exercises
  • Free Copy of Carbon Electra Software Synth valued at $86 USD
  • Continually Updated
  • Applies to all Digital and Analog Synths
  • Includes Industry Secrets and Techniques
  • Includes Audio Files used in all Lessons
  • Full Access for Life
  • Subtitles and Translations TBC
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The Content

Basic / Subtractive Synthesis: Oscillators & Filters

In this module we cover a detailed introduction to the fundamental concepts of subtractive synthesis such as shaping sounds using oscillators and filters.

Advanced Synthesis: Modulation and Synthesis Types

This module explores more advanced synthesis concepts including modulation, modular synthesisers, and more advanced forms of synthesis including Wavetable and FM.

Sampling & Audio Manipulation to Create Unique SFX

This module looks at various sound design concepts using sampling, where samples or audio recordings are used as the audio source in order to create unique sound design.

Sound Design Application & Creation in the Real World

This module looks at creative sound design applications in the 'real world' such as how to create SFX for film, music production and video games using various tools and platforms.

Full Lesson and Module Breakdown


SOS Sound Design Online Course Introduction

  • Intro - 2.06

Module 1

  • Module 1 Introduction by Davide Carbone - 1.03
  • An Introduction to Synthesis - 2.50
  • An Introduction to Oscillators - 5.56
  • Exploring Oscillator Waveshapes and Timbre 16.46
  • Layering Multiple Oscillators - 3.37
  • Understanding Oscillator Phase and Detuning - 9.32
  • Introducing Filters - 11.24
  • Creative Summary by Davide Carbone - 19.17
  • Module 1 Exercises
  • Module 1 Assessment  

Module 2

  • Module 2 Introduction by Davide Carbone - 1.06
  • An Introduction to Modulation 4.36
  • An Introduction to Amp Envelopes - 9.23
  • Sound Design Using Amp Envelopes - 7.48
  • An Introduction to Filter Envelopes - 7.51
  • Using Filter Envelopes - 10.32
  • An Introduction to LFOs or Low Frequency Oscillators - 5.37
    Using LFOs to Add Expression and Movement - 9.06
  • Modular & Semi-Modular Synthesisers - 20.27
  • Wavetable Synthesis - 10.44
  • FM Synthesis- 13.59
  • Creative Summary by Davide Carbone - 23.33
  • Module 2 Exercises
  • Module 2 Assessment 

Module 3

  • Module 3 Introduction by Davide Carbone - 1.06
  • Introduction to Sampling - 10.41
  • Sampling - The Basics by Davide Carbone - 14.22
  • Creating a Multi-Sampled Instrument by Davide Carbone - 6.08
  • Layering Sounds in a Sampler by Davide Carbone - 8.27
  • Module 3 Exercises
  • Module 3 Assessment 

Module 4

  • Module 4 Introduction by Davide Carbone - 1.32
  • Foley Sound Design - 14.29
  • Layering Audio, Effects, and Mixing - 30.20
  • Creating Unique Sound Effects by Davide Carbone - 11.34
  • Sound Design with Synthesis by Davide Carbone - 15.47
  • Sound Design & Audio Implementation for Video Games - 19.11
  • Module 4 Exercises
  • Module 4 Assessment 

Synths and Software Used

KORG MS-20, KORG prologue, Melbourne Instruments Nina, Rhodes Fifty Four.Carbon Electra, Xfer Records Serum, Ableton Wavetable, Ableton Operator, Native Instruments Massive, Native Instruments Reaktor Blocks, Arturia ARP-2600, Arturia Mini-V (Minimoog), Arturia Modular V (Moog Modular), Arturia DX-7, Ableton Simpler, Logic Pro Sampler, Native Instruments Kontakt

The Tutors

Davide Carbone

For his sound design work alone, Davide has been nominated for a BAFTA, AGDA, ARIA and Golden Joystick Award. He has created sound design for several major films, shows and video games. He loves making his own sounds from scratch. He also created the Carbon Electra software synth.

Tristan Malloch

Tristan Malloch is a Melbourne based multi-instrumentalist, music producer, product demonstrator and teacher with a vast history throughout the music industry. In the past he has represented synth brands including Korg, Arturia and Native Instruments.

Steve Berry

Steve Berry is a sound designer, producer, and vocalist who works full-time at samplify studio in Melbourne. He is the former vocalist and co-writer for the experimental band Full Code, and has created commissioned works and released solo material under the alias Steven Hue.

James Hewson

James Hewson is a professional sound designer and producer with his work recently appearing on several major-release video games. Originally a student at the School of Synthesis and now a producer at samplify, James has contributed to many of the features and content in Scaler 2

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Testimonials

Mark Riley

"I couldn’t speak more highly of SOS’s Sound Design course. Through their wealth of knowledge the tutors help you to understanding the basics of synthesis and sound design which helps you create and sculpt a sound completely unique and original"

Sandra Sundelin

"The School of Synthesis Sound Design Online Course was a great course to learn the basics of sound design and I  managed to learn something new. I’ve learnt so much from this course that I will be taking with me which I’m truly thankful for."

Andre Klein

"I had a basic grasp of synthesis before enrolling in this course. Since then, I have been creating my own presets. Once I had a solid foundation of synthesis, the lessons demonstrate the power of sampling which  was really inspiring. I can’t recommend this course enough !"

Ryan La Roche

"I enrolled in the SOS Sound Design course with the intention of progressing my knowledge of synthesis beyond twiddling knobs at random until something sounded good. Not only did I achieve this but I can finally get those sounds from my head out down and into tracks!"

Julian Harrington

"Having an understanding of the underlying principles of sound design means I can make intentional decisions to create the sound I have in my head. I wholeheartedly recommend the Sound Design course to anyone with a remote curiosity in how sound is created and sculpted."

Craig McWhinney

"I enrolled in the SOS Sound Design course to learn sampling and synthesis. The lessons, were thorough and informative. I took away a great deal of useful knowledge to incorporate into my music. I suggest to anyone, whether novice or seasoned pro, that it’s well worth taking."